
Hierophants
A downloadable game for Windows
A quiet 2D platformer about growth, starlight, and reaching beyond yourself.
Collect stars. Grow towering plants. Climb ever higher through crumbling ruins and silent skies.
What lies at the summit is not for one alone.
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This short experience what made over the course of 3 weeks, during the thatgamecompany × COREBLAZER GAME JAM 2025:
Made by:
- Ben Lega
- Arthur Bourdot
- Reginald Nowé
Ressources:
- Fmod
- Godot PhantomCamera
Published | 5 days ago |
Status | Released |
Platforms | Windows |
Authors | Ben Lega, Atlas Imaginal, nowereginald |
Genre | Platformer |
Tags | 2D, artgame, Atmospheric, Godot, Meaningful Choices, Minimalist, Relaxing, Short, Singleplayer |
Download
Download
Hierophants.zip 86 MB
Comments
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cool stuff. beautiful, excellent sound work, growing the plant feels great (made me think of Totoro)
here's for some stars:
eyJsaWdodCI6NDcsInRpbWUiOiIyMDI1LTA2LTEzVDAwOjEzOjQyIiwidXNlciI6IlJBTVJBTTEifQ==
Great stuff. Bit of a slowburner. Camera is a bit too slow to follow.
Beautiful game, I really like the proposition. Here are my stars for the one who will go reach for the stars. I was happy to do my part :)
eyJsaWdodCI6NzMsInRpbWUiOiIyMDI1LTA2LTA5VDE2OjAwOjE5IiwidXNlciI6IkthbmUgVmVybHluIn0=
Cool game, here are my 101 stars for a fellow traveler:
eyJsaWdodCI6MTAxLCJ0aW1lIjoiMjAyNS0wNi0wOVQxMTo0MzozMyIsInVzZXIiOiJTS0lLSyJ9
Very beautiful game! The sound, art and game design are just so relaxing and pushing people to explore 🤗
Also, take this provision of 57 extra stars, traveler: eyJsaWdodCI6NTcsInRpbWUiOiIyMDI1LTA2LTA5VDExOjI3OjMzIiwidXNlciI6Ikhhbm55In0=
....well. I got as far as I could with 101 stars. Which was fun, but...I think I must have missed my chance to copy the code to send them to someone else. Which is less fun.
Aw I'm sorry to hear that. At the start of the last level there is a letterbox you can interact with, you must have missed it
No, I saw the letterbox, and figured I'd send my stars...but I didn't copy the code properly, I guess? (It wasn't in my paste buffer. And I'd walked away from it.)